Neutral

Overview
The neutral faction is made up of cards featuring units from all the other factions, as well as a few units exclusive to the neutral faction. Neutral cards can be used in comjunction with cards from any other faction, due to their neutrality. Neutral cards will mostly be used to fill gaps in your deck that your faction cards cannot cover, however you can also have a deck entirely cosisting of neutral cards. Many neutral cards have great synergy with cards from specific factions. For instance, the Emerald Towers card and the Mech Workshop card form a great combo for overwhelming your opponent.

Neutral Cards
The Neutral faction is the largest of all the factions, containing 47 cards. Of these, 35 are unit cards, 9 are spell cards, 3 are structure cards and 5 are hero cards.
 * Green Prototypes
 * Lawless Herd
 * Northsea Dog
 * First Mutineer
 * Gifted Recruits
 * Summon Militia
 * Brothers in Arms
 * Collector Mirz
 * Felflares
 * Fort of Ebonrock
 * Freebooters
 * Potion of Growth
 * Westwind Sailors
 * Cabin Girls
 * Confinement
 * Emerald Towers
 * Execution
 * Goldgrubbers
 * Personal Servers
 * Siegebreakers
 * Snowmasons
 * Warfront Runners
 * Bladestorm
 * Bluesail Raiders
 * Heroic Soldiers
 * Kindred's Grace
 * Needle Blast
 * Trueshot Post
 * Ubass the Hunter
 * Voidsurgers
 * Boomstick Officers
 * Flooding the Gates
 * Hearthguards
 * Lich Summoners
 * Lucky Charmers
 * Tegor the Vengeful
 * Victors of the Melee
 * Archdruid Earyn
 * Avian Stalkers
 * Call for Aid
 * Salty Outcasts
 * Sharpfist Exiles
 * Veterans of War
 * Joust Champions
 * Temple Guardians
 * Crazy Bombers
 * Siren of the Seas